Near-Reality RSPS - Runescape Private Server

Near-Reality is taking a step in a new direction. Click Here For Information.

Near-Reality RSPS - Runescape Private Server

Mod Jacmob

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About Mod Jacmob

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  • Birthday 10/01/1995

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    Mod Jacmob

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  1. The Future - Near-Reality v13

  2. PvP Tournaments

    After quite some time, the Tournament system is ready to be introduced to Near-Reality. Much more to come, stay tuned!
  3. The Future - Near-Reality v13

    As stated, this rendition will be focused heavily on PVP whereas in the past more of an overall economy server. These bosses allow people who do not wish to PK enjoy our game just as well.
  4. A Proper Near-Reality

    I have no other comments regarding my absence in the past, as I have not put forth as the amount of effort required in the past, but Near-Reality always started out of passion, and this is where I am at in my life currently. No server will ever be able to return to a state that NRPK was in, but we can try out best to accomplish what we put our minds to. We decided to refund these players back to October due to the fact Torn became manager at this time and stated that Near-Reality would never have a reset. The team decided upon this date and that's what we are moving forward with. As for the Winner's Cape, we want to eventually have it in circulation in correlation with the 1v1, 5v5, 20v20 PVP Tournaments, but we will see how that goes when we get close to the launch. Such as what steps? Mod Jacmob Near-Reality Management Team
  5. The Future - Near-Reality v13

    That is what is planned my friend.
  6. The Future - Near-Reality v13

    We will be making this a priority.
  7. PvP Tournaments

    Near-Reality PK
  8. Elo and Ranking System

    Hello Community Members of Near-Reality, I wanted to make this announcement post to inform you all what exactly will be coming in terms to the PVP system at Near-Reality. As I mentioned in my upcoming updates thread, Near-Reality has always meant to be a PVP server with enticing rewards. We have decided to implement an Elo system that allows players to rise to the top of the leaderboard and win prizes for being the best PKers on Near-Reality. The Elo rating system is a method for calculating the relative skill levels of players, originally designed for two-player games such as chess. It is named after its creator Arpad Elo, a Hungarian American physics professor and chess player. Today it has been adapted for use in many other games. Variations of it are also used as a rating system for multiplayer competition in a number of games such as Near-Reality! In Near-Reality the Elo system is used in direct correlation to PKing. When you kill someone or die to someone, your rating is taken into account and changes accordingly. In layman's terms, the higher Elo rating you have when you are fighting an opponent with a lower Elo rating, the system is expecting the higher rated Elo opponent to win, so he is not rewarded as many points. But if the lower rated Elo opponent kills the higher rated Elo opponent, the system is expecting him to lose, so he is rewarded more points. We have a much more in-depth algorithm at play, but this is the basics behind the idea. With this system we will be able to customize and create a much more enticing PKing environment within Near-Reality. This is a large improvement upon the old rating system on Near-Reality, but this will give us the ability to reward the weekly/monthly PKers of Near-Reality, as well as to invite them to exclusive NRPK Tournaments where the best PKers of NRPK will fight it out to the death for large cash prizes. Mod Jacmob Near-Reality Management Team
  9. PvP Tournaments

    The PvP Tournament System is the first of many content additions that will bring us into the competitive PvP scene. I hope you all join us to find out who the best PKer is through out the Near-Reality player-versus-player PKing scene. As of July 1st, 2019 we will be introducing the first tournament system to Near-Reality. We have not decided how often we will run such tournaments, but when the time comes we will keep you all updated on all information pertaining to the tournament system. We have decided on OSRS gp and PKP as being the main rewards won from these tournaments. There will be an announcement 15 minutes before the event commences, at this time you will be able to teleport to a lobby where you will be able to gear your person from a pre-made item pool which everyone will have access to. When the tournament commences you will be chosen a random opponent (there is a possibility you could skip round one without fighting). The tournament will continue round by round until a victor is crowned. We have decided to award everyone in the tournament PKP based on placement. The top 1-3 players will receive OSRS gp as well PKP, we have yet to decide yet. I will be posting more in-depth information as we finish testing and implementing the system into our current game. We have a custom lobby/waiting area a long with arena in the works, so there is not much to show at this point. We are very excited for this as it will allow us to interact with our community further, and in the future create larger and more exclusive tournaments where we can stream and award even bigger prizes for the top PKers of Near-Reality. * All information is subject to change, I will post all necessary information when the system is finished being tested. Mod Jacmob Near-Reality Management Team
  10. The Future - Near-Reality v13

    Hello Community Members of Near-Reality, We have been working diligently behind the scenes to provide the best possible experience; we finally are in a place where we can provide constant updates, with a united team we know we can succeed and bring the best possible version of Near-Reality for every one of you. We understand this may come to a shock to many of you, but this is for the betterment of Near-Reality, to progress and push us out of our current state. This rendition of Near-Reality will have an emphasis on PVP that we have never taken upon ourselves to do before. We will be introducing an Elo PK System, PVP Tournament System, and so much more to allow members of our community to profit and enjoy their time PKing, as Near-Reality has always intended to do so. Launch Date of Near-Reality: July 1st, 2019 - 12:00 PM EST PVP Tournaments, Championships, and All Stars When we initially decided to bring back Near-Reality back in the day, it was a rocky start, we didn’t have PVP as the main priority, and even in the previous versions, PVP did not take precedent. With Dread leading the development team, we have been working on a system that will revolutionize how the RSPS community looks at Near-Reality in terms of a PVP server. We will be providing the community with a number of different tournaments, 1v1, 5v5, 20v20 with large amounts of OSRS gp as the prizes. This will bring our name into the light within the PKing community as we rightfully should be. All further information about the PVP Tournaments can be found here: Click Here For More Information PVP ELO Solo PKing Near-Reality has always been at its heart, and PVP based server, and we have slowly drifted away from that. We plan on making PVP profitable; we want it to be a rewarding, enticing, enjoyable time for our members. We plan on bringing back the Top PKers of Near-Reality, based on the ELO system. We will be awarding the top 3 weekly PKers OSRS prize money every week. Also, in combination with the PVP tournaments, the top 32 pkers of every month will compete in an All Stars PVP Tournament for a grand prize of OSRS gp. All information regarding this topic can be found here: Click Here For More Information Power Creep & Drop Rates All the drop tables will be reworked to reflect the economy, we have spent a year fine-tuning the economy, and we know a reset will give us the last step to finally have the economy in a proper baseline. PKP stores will be reworked. Enhancement Kits, Zaryte Bow, Ultimate Items, Grim Keys, Champion Scrolls, Cerberus, Nex, PVM Arena, Bandos Avatar, will all be disabled for the time being. These items have given way to a very substantial power creep, and we must control this. Online & Vote Store Changes (Subject to Change) We have a lot in store for store changes; we will be revamping the overall Online Store, changing credit prices, making the overall appeal much more significant to our player base. We will also be changing some of the vote store prices, and most likely adding some additional items in the store to stimulate more votes on the top list. Reward Tokens We have decided to remove 100m, 200m, 500m, 1b tickets from the ticket trader, and replace them accordingly with reward tokens which are 2,500,000 coins each. These tokens will also be able to be used throughout the trading post with a 3% tax. Wiki As we move forward, I have thought it to be very important to us, to provide a constant stream of help resources to our playerbase. The Wiki in theory is a wonderful platform for doing so, it’s just a matter of having a motivated team behind the production of the Wiki. We have a solid team and I must say they are doing a great deal of work, as we move forward into this relaunch we want to have a fully working Wiki that everyone can use quick and easily, with an in-game search command implemented in-game ::wiki kbd for example. Near-Reality v13 Over the past months, we have drifted away from the aesthetics and the overall look and feel of what Near-Reality embodies. We want to get back to our roots, and revamp the feeling and looks, home area, commands, interfaces, announcements to be more aligned with the Near-Reality we all fell in love with. Monthly Community Awards We have always meant to roll these out back in 2018, but simply never got the time to open polls on the various members of the community. This time around we want to acknowledge our community and host monthly polls that will allow you all to participate and choose who wins these awards. We will be giving out badges for the best Bridder, Most Funny, Best Staff Member, and so many more. Stay tuned! This is all for now, I simply wanted to let you all know what we have and will be working on in-depth in the coming weeks as we prepare for relaunch. We have so much in store and I can’t wait for these changes to come. Mod Jacmob Near-Reality Management Team
  11. EOC Reset.

    I do enjoy when we have over 500+ players constantly yes. If you can explain more in-depth about your opinions on the staff team I'd love to hear it.
  12. EOC Reset.

    Many of the players within our current playerbase are very new to Near-Reality. We have been in the RSPS scene for over 5 years now, and through my time I have seen many rises and downfalls throughout the history of Near-Reality. It has taken a lot of thought for us to get to the point where we are now. I have spent the past weeks working with the staff team one on one to properly execute this relaunch, I guarantee this will change Near-Reality for the better. I will be posting multiple threads either tonight or tomorrow explaining what we have been working on and what the upcoming changes are. We have always been called NRPK for a reason, and it's time to take that name back. Just sit back and enjoy, we will be hosting many events to get people back into the fold, with a new economy and playerbase, I promise you it will be an enjoyable experience.
  13. Play Runescape Private Server

    Updated links.
  14. Need to change to PayPal man this BMT IS NOT CUTTING IT.

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