As NR is steadily keeping its playerbase, some changes should be made,
if it intends to ever return to its normal state as a Pking server as it always has been.
At first I was skeptical when the talks of adding the "Vine whip" came into our staff topic, back in the day. Having an item with over 300+ players, it was bound to be a shit show.
Not because it was a new item, but its effect was 50% special attack took off 50% of the players prayer points.
But to be able to add an item into the game with as much power as that, we would have to definetly remove Thok sword. TBH adding the thok on any NR just doesn't give it the NR feeling.
Vine whip was a major success due to it being a whip and just a tier bit stronger than the lime, being the same tick, but its special attack adding something useful to the pking community.
as D spears were currently the only thing used to smite players in multi.
This NR has drifted mostly to a pvm server, which is nice. but Pvming isn't going anywhere. Its the pking that dissappears.
Players are always going to bounce back to pvming and staking as real income, unless pvp becomes a rich source of income.
Obviously flooding the economy isnt the greatest idea. But, when you have 100m tickets, 1b tickets, the items become "over priced"
NR hardly had any items really worth over 100b, mostly rares. Which is how it should be.
I say bring back 2.5m Reward Tokens, introduce the vine whip as a donation item for a limited time. Then add it to a boss either for RDI's or deep wilderness.
Hell you could even add it to the rare fragment shop
- you wouldn't have to even reset the eco, just convert current tokens into reward tokens.
To attract old players, you have to give them that old NR feeling, I log onto here and theres really nothing other than the pvp shops that make this feel like NR.
I understand not a lot of you are going to be up to my changes or suggestion, because most of you actually enjoy it. I get it, i've played NR for years, I particulary enjoyed the old school shit
Some enjoy the new shit, just how it is.
Please give some feedback as to why not, give me some of your ideas, im actually interested to see if NR would be worth replaying, even if these changes aren't made.
If needed I can even rewrite the entire rare fragment store, with newly introduced prices/points bound to fluctuate with the new currency being up to discussion. I still have lots of things from old NR saved to my notes, including past discussions of introducing new items, the rare point shop, donator store. At this point and time, the eco is non competitive, you're either poor or you're rich. You play a few days, kill a few bosses, no one to pk, hardly anyone to stake. You're only going to build your wealth. This isn't necessarily bad, but id love to see some more risk fights... Rather than just either pvm or go straight to duel arena.
VOTE TICKETS should be introduced, players should have the opportunity to sell their vote points, its great money for new comers, not only that. But you can use vote tickets for soooo many things, including raffles, giveaways, lottery. Theres so much to it, sure event tickets are nice and cool, but literally you're only spawning these items into the game and retaking them out???? WHY NOT add something players can obtain through supporting the server, take them out from multiple people and have like 1-5 winners.
WHY not add dice rank, make it a hefty donation item, pay $150 or $300 whatever for the rank. If a player wants to scam another player after spending hundreds of dollars for the rank. They get banned, rank taken away and the player gets refunded. How hard is that. Sure its annoying over time to hear "scam, scam, i got scammed blah blah blah. But there is definitely ways to reduce it. Theres plenty of things you could add to help reduce the scamming. We do need more donating, i know for a fact because this server allows trading of pins to 07, so hardly income is going to be made. We have to add new items to the donation shop. i have plenty of items on my mind
Hide & Seek: automated Npc announced that H&S would start soon, after a staff started it
players donated their own items into the H&S invy, obviously it had to have some face value first to be accepted. It was such a nice thing to have, but players knew most of its location making it more of a race, but nonetheless it was still fun.
Scavenger hunt: Another automated event that copied whatever items a staff had in his/her inventory, players would then have to get those items in the exact form it came in Example; (5 noted spider eggs, had to be noted), the loot was also donated by players/staffs and started only when a staff starts it (with the items in the invy being what was needed to win)
NPC DROPS: (Barrows)
Barrows: For as long as I could remember barrows were always dropped noted and quite frequently, we need to reimplement this for players to be able to obtain "sets" for pking. It is so damn annoying sitting there for 10 minutes hoping RNG God will bless you, then bank after 20 minutes after getting a fully invy. NR is suppose to be a pvp server, its suppose to have a semi broken eco, barrows as of now is still inexpensive, but to get bulk isn't as easy as it use to be. Nobody actually wants to pk in mystics an rune armour. It's 2k18. Almost 2k19.