Near-Reality Infinite Launch Info 01st Mar, 2021 by Mod Jacmob Read on Forums


Hello and welcome back everyone!


Launch Date: April 9th, 2021 5 P.M. EST


Near-Reality finally has a launch date in mind, as many of you know we shut down in July of 2020. The shutdown was for numerous reasons (broken promises, rushing content, and missing our mark with the quality we want to actively deliver). We as a team have finally decided on a date where we are completely confident in a successful launch.

The launch date is April 9th, 2021 5 P.M. EST, you can find the countdown timer on our homepage by clicking here. I understand it is still quite a ways from the launch date, but we will continue hosting events on the Discord in the meantime, please use the link in FAQs below

I am happy to announce Near-Rea.lity Infinite. With this being the last launch of Near-Reality, we are going to be bringing the best version of you have seen thus far. When I posted about the downtime of Near-Reality, it now has nearly 25k views on that single thread. We disappointed you all. I had to take a step back, regain my composure and work as hard as possible to finish the promises I made, in truth, this game is yours, the community. You all deserve the best, and that is what Near-Reality Infinite will be.



What is Near-Reality Infinite?


In short; it’s the last rendition of Near-Reality I will host. Infinite will have the entirety of my promises, with much more. Before we launch, I will make sure we have a full-stack development team, pushing us forward in this launch. Optimum cannot do this alone. Regardless, I will be investing into Near-Reality actively, pushing it to be competitive once again. As this is our final launch, I think the name of Near-Reality Infinite is quite fitting. I want to bring the best of Near-Reality for as long as possible, bringing the community together more than ever. I know this will not be easy, but I want to make it happen, this game was made for you. We will be listening to the community’s every suggestion; we will not disappoint.


I would like to apologize for this long duration of downtime. I thank you all for sticking with us during the past months and years, we have finally hit our Seven Year Anniversary. This has been a very risky move on part of the team, without you guys, we would not be here.






When will this server launch?

Our launch date is on April 9th, 2021, you can read more about the launch and all the events and prizes we will be giving away here:


When will you start advertising Near-Reality Infinite? We will begin advertising when we have officially finished the Chambers of Xeric, and the majority of what is on the Pre-Launch Roadmap found here: Near-Reality - Roadmap


Can I see some media of the upcoming server? Yes, visit the #behind-the-scenes channel for media and information. The Development Team tries to post updates frequently.


Will my items, PKP be lost? Yes. All items will be erased. Including; Skilling items, PVP Gear, PK Gear, Supplies, PKP, Bounty Hunter Points, Mage Arena Points, Pest Control points and so forth.


Will my pets be lost? No.


Will I keep my rank? Yes. All ranks will be kept. If you were an Expansion Premium before shutdown, you will start Near-Reality Infinite on a Expansion Premium account.


Will I keep my stats? Yes. All stats and experience will be kept. You will begin Near-Reality Infinite with whatever stats an experience you had before shutdown.


What is happening with my Shop Credits/Total Spent? All credits purchased December 1st, 2019 onward are going to be refunded for Near-Reality Infinite. User’s Total Amount Spent will go unchanged.


Do I lose my Achievements and Loyalty Points? Achievements will NOT be reset, but Loyalty Points WILL BE RESET. For example, users who have already finished the 500k Loyalty Achievement will NOT need to unlock it once again. However, if you had not reached the 500k Loyalty mark before shutdown, you would have to gain Loyalty Points once again.


Is Near-Reality Infinite the same source as before shutdown? Yes


Will Bloodlust ever be released? Bloodlust has always been a point of interest in every launch of Near-Reality. With Optimum being a full-stack developer, we will finally have the support of someone who is both proficient in programming Near-Reality as well as the website, so yes, we plan to release Bloodlust, no date is in mind.


Will I be unbanned from previous renditions of Near-Reality?

Yes, minus some exceptions.

PM an Administrator+ if you feel you are wrongfully banned still upon launch.


Now that I have answered some of the most pressing concerns about Near-Reality Infinite, there is a lot to be said about this upcoming launch.




Near-Reality Infinite Content


Chambers of Xeric

Development Blogs listed below will have all the information regarding the Chambers of Xeric

All Rooms asides from the following will work upon launch:



Galvek (World Boss)

This Wilderness World Boss has been in concept design from quite some time, it is something I find very unique. Using mechanics and special attacks ha you must master, Galvek will be the Ganodermic Beast’s counterpart in the Wilderness.

Information below:


Spawns in a variety of areas (singles).

Spawns every other 30 minutes (e.g. 0:00 Gano, 0:30 Galvek, 1:00 Gano)

Galvek is Singles Plus Combat.

 HP Amount: 5,000.

All auto-attacks hit through prayer.

Special atttacks: fire bomb, dragonfire, prayer disable dragonfire, fire traps, etc.


We would like to keep the rest of the information a surprise for launch


Collection Log

As we are launching Near-Reality Infinite with an item wipe, there is no better time for the Collection Log. The Collection Log will be a great addition to coincide with the launch.



I know a lot of our community was not around for the July 2020 launch, but the work Optimum did to the combat system was revolutionary for Near-Reality. The whole combat system was stripped down and rewritten to bring one of the most accurate combat systems to date.


Top PKers (Daily Weekly, All-Time)

When we launched in July, we had many issues with the PKing leaderboards, as they were fixed, we were already getting ready to shutdown. The PKing leaderboards was such a unique introduction to Near-Reality. It rewarded the best Zerkers, Brids, Mains daily, weekly, and it kept track of all-time PKing statistics. For the Near-Reality Infinite launch, this will bring a great amount of versatility with events.


PVP Hotspots

The Hotspots were another system that were overlooked during the launch in July. The hotspots rotate every 30 minutes in many high-traffic wilderness areas. PKP and Drop Chance of Wilderness Keys (Bronze-Platinum) are increased.


Blood Keys (Bronze-Platinum)

All Blood Keys were redone, every key now should be worth it to pick up. I know this was a problem before, but we have put a lot of time and effort into revamping the Near-Reality Wilderness for this launch.



The ELO rating system was implemented quite a long time ago, but it was never used to its fullest extent. We introduced PVP All-Stars, and we had a successful 32 man turn out one month, but we simply did not pursue it further. PKing will always have a place at Near-Reality, and ELO will the determinant to enter some high-reward tournaments and so forth.


New Monsters & Items

We will be introducing new monsters and items frequently, Near-Reality has up-to-date OSRS data. We want to bring as much content possible to our community. Infinite will include; Basilisk Knights and their respective drops; Basilisk Jaw to create the Neitiznot Faceguard. Demonic Gorillas have also been moved from the Wilderness and into their respective domain.


Drop Tables

Drop tables on nearly every monster have been changed, we our focusing on creating an economy that opposes hyperinflation. The drop rates of high tier items did not change much, but a considerable amount of cash drops (as well as items that can be sold for high GP profits) have been reduced considerably. With Near-Reality Infinite we are looking a server that will be sustainable moving into the future. As of now we have revamped well over 100+ drop tables.



The Development Roadmap is something I have been working on in my spare time. I think it is a very useful thing to have, we will be using this Roadmap to account for all the upcoming changes to Near-Reality. The Roadmap can be found here:


Online & Vote Store Changes

We want to bring many integrity changes to this rendition of Near-Reality. Near-Reality is aiming for quality and longevity. We do not plan on selling majority of best in-game items any longer in the store. As I mentioned above, we are looking for sustainability, we want items to have value, the only way for people to obtain these high-tier items is from their respective drop tables and/or activities. There are some exceptions, as you know we are a custom and unique server. Regardless, you will only be able to obtain the following items from playing Near-Reality:


All Chamber of Xeric Uniques

Cerberus Boots

Armadyl Crossbow


Dragon Claws

Spirit Shields

Dragon Warhammer

Godwars Dungeon Gear


Online & Vote Store Changes

We have designed a system where all ranks have unique benefits while increasing in a linear fashion for each rank increase. See the whole list of benefits here: We will now have a new Premium Rank at $5,000 total amount spent. This rank receives a whole new zone with it's own corresponding World Boss. As well with new benefits and so forth.


Monthly/Weekly Community Events

I would like to come up with a schedule the first week of launch to announce Monthly Community Events. For example, Month 1: Staff vs. World, Month 2: Server Wide Drop Party, Month 3: Clan Wars, and so forth. As for weekly events, these will continue to be hosted by Flint and the Staff Team.


Discord Competition & Giveaways

Leading up to the launch of Near-Reality Infinite, we will be hosting a variety of different events. Every week we will be hosting a 25-100m OSRS GP giveaway. We will also be hosting a 500m OSRS GP Discord Competition. The 10 people who invite the most people to the Near-Reality Discord will receive:


Rewards: 1st place – 150m OSRS GP / 2nd Place – 100m OSRS GP / 3rd Place – 50m OSRS GP / 4th Place – 40m OSRS GP / 5th Place – 35m OSRS / 6th Place – 25m / 7th place – 25m / 8th Place – 25m / 9th Place – 25m / 10th Place – 25m

This can be exchanged for shop credits if preferred.



Upcoming Content

Theatre of Blood & Nightmare of Ashihama



Mod Jacmob and Optimum

Near Reality Management Team