Near-Reality RSPS - Runescape Private Server




Nightmare is Now Here! - Check Out The Update
Bloodlust - Coming Soon!
Join Our Discord for OSRS GP Giveaways!

Near-Reality RSPS - Runescape Private Server

Mod Jacmob

Development Team
  • Content Count

    1018
  • Joined

  • Last visited

  • Days Won

    1

Mod Jacmob last won the day on May 21

Mod Jacmob had the most liked content!

About Mod Jacmob

  • Rank
    Development Team
  • Birthday 10/01/1997

Contact Methods

  • Website URL
    Array
  • Discord
    Array

Profile Information

  • Gender
    Array
  • In Game Name
    Array

Recent Profile Visitors

23511 profile views
  1. Hello everyone! Today was quite an interesting one to say the least. We were made aware of an exploit, which was resolved and we were lucky enough to only have to rollback a total of 40 minute(s). We have been working for the past 24 hours getting today's update ready, solve this issue, and so forth. Regardless it's finally here, I can't thank you guys enough for being so patient! As we get through system by system, Near-Reality improves, and you will see everything will begin to become much more consistent, we are creating a foundation for Bloodlust and ALL future content. I know everyon
  2. Hello everyone, This is the precursor update to the new way we are doing updates. We will be updating weekly on Wednesdays from now on, these updates will be bigger than the standard normal updates, expect minor content, tons of bug fixes, features and so forth. This does not mean we will not be updating daily for hot-fixes, if there are any pressing issues we will update regardless of the day. Regardless, without further ado, Game Updates Fixed a bug with ground items displaying when they shouldn't within instances. Modified dark bow max hit formulas. Improved gra
  3. Hello everyone! Over the past month we have rewritten a multitude of systems within Near Reality. I know many of you have seen the vast bugs that these systems have caused, but with each day I hope you see the improvements we planned for you. We rewrote our data system, everything is loaded ondemand now, we switched nearly 2,000 RS2 maps to use their OSRS variants, objects and so forth. With that we began rewriting Pathing, Clipping and Combat. The Special Attack system was the system that needed the most work, and I know many of you are experiencing issues. These will be resolved, I prom
  4. Hello everyone, Another follow up update to what we have been working on over the past few days. We plan to continue with fixing up the current state of the server, and make overall improvements to the game. I will be posting a few different Polls and Bloodlust information either tomorrow or on Saturday. Without further ado, Game Updates Bloodkey farming prevention measures Apply donator boost towards double XP and PKP timers Sanction improvements Seren boss will now drop loot to multiple people Godwars mobs will now attack back Restor
  5. Hello everyone, I know yesterday we had some issues with the hosts, in all my years of using them, nothing like that has ever happened. Regardless, some of the features in this update were supposed to come out yesterday. We will resume daily updates moving forward. I will also be making a few announcements about Bloodlust this week, and the events I mentioned for this weekend! Without further ado, Game Updates Overhead prayers will now apply damage reduction as expected for weapon specials that previously did not e.g. Korasi Created interface base for choosing Slaye
  6. Hello everyone, I hope everyone had a wonderful weekend, I would like to wish you all Happy Memorial Day, thank you to all of those who have served in the armed forces and fought for the United States (where I reside). Regardless, I'm sorry for not keeping up with the daily updates the past two days, family obligations were required of me, but here we are, resuming with them. Also we would like to welcome Dread back as he will be joining the Development Team. Game Updates Uber donators now have the ability to make four-dose potions when making completed potions using He
  7. A lot of clue objects were fixed in this update.
  8. Hello everyone, As I said, we will be having Daily Updates from here on out. This won't stop. I expect a few big announcements coming this weekend as well. I thank you for sticking with us during these pressing times, we have so much work to do, and you guys make it worth it. Thank you! Game Updates Fixed door system replacing incorrect object id when toggling state. Fixed a bug causing doors to be impassable when opened. Fixed broken object ids for anvils. Resource gate re-enabled. Fixed a bug causing players to be immune from npc aggression when they
  9. Obelisks were fixed in this update. If this is not the case, please explain to me what issues still persist. As for any gate, door, object. We are writing the new system for them today. The instant special attacks were also fixed with this update. As for the prayer ticks, please explain to me so we can fix them.
  10. Hello everyone, Working on fixing all of the object issues, Obelisk, and overall Special Attacks today, a long with some much needed QoL. Game Updates Dex/Arcane scrolls will now be 400k PKP Heavy Ballista PKP price from 50k -> 20k Varrock multi command ::vm Siren's Tome Buffed Defensive Stats are now +10 Prayer is now 0 (previously -5) Tome of Water (50% bonus damage with water spells (normal spellbook) + unlimited water runes) Drop was added to Luminescent Icefiends You can now make jewellery wit
  11. Mod Jacmob

    @ Jacmob

    1. We don't even have the NPCs Hazeel, Carol, Charlie anymore 2. We don't even use Ship Tickets any more 3. Obelisks got implemented 4. Caves & Levers are being worked on with the major Pathing rewrites we are doing 5. PVP Keys we rewritten since this original post 6. Ganodermic Beast was rewritten since this original post 7. Killstreaks are now reset 8+ hours (not 1 hour as stated in his thread) 8. We implemented Wilderness NPC drop tables 9. We implemented more Wilderness NPCs e.g. Galvek 9. Most of everything relating to the shops that was su
  12. Mod Jacmob

    @ Jacmob

    Yes and it's been the same outdated thread since the FIRST time he posted it.
  13. Mod Jacmob

    @ Jacmob

    What exactly has been added that is pushing the server towards more of a cash-grabby state? We spent weeks rewriting systems so we are able to modify and fix things easier moving forward. We as a development team are NOT PKers, it is going to take it more than one attempt to perfect items such as the Granite Maul. The systems are now in place to perfect them, describe exactly what is wrong with them. The entire PKP store was re-done based on what Flint suggested, I don't get what you're talking about here. As for the BH store, I'm fine with revamping it. Work on an suggestion post that isn't o
  14. Half of yesterday's update was revolving around PVP? And even in this update, dex and arcane prayer scrolls were added to the PKP shop.
  15. Hey guys, As promised, daily updates. I know there are a lot of object interactions that need to be fixed. But the main reason for this update is to fix that pesky 'Fatal Error has Occurred' bug. Regardless, we were able to implement quite a few fixes as well; Games Updates Increase Kodai Value from 150k -> 10m Added Saradomin Brew and Zamorak brew to Dharok's FFA Salve EI kept on death for a price of 5m Vesta's Platebody and Plateskirt have seen a strength buff of +1 strength bonus Added ::sire1 ::sire2 commands to reach the sire rooms quicke

Contains New Posts   Forum Contains New Posts
Contains No New Posts   Forum Contains No New Posts