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Reload this Page Game Updates | June 2nd, 2021

Game Updates | June 2nd, 2021


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  (#207665)
Default Game Updates | June 2nd, 2021 - Thursday 3rd June, 2021, 01:12

Hello everyone,

I know yesterday we had some issues with the hosts, in all my years of using them, nothing like that has ever happened. Regardless, some of the features in this update were supposed to come out yesterday. We will resume daily updates moving forward. I will also be making a few announcements about Bloodlust this week, and the events I mentioned for this weekend!

Without further ado,

Game Updates

  • Overhead prayers will now apply damage reduction as expected for weapon specials that previously did not e.g. Korasi
  • Created interface base for choosing Slayer Task (will be released soon)
    • We want to implement Slayer Tokens of some sort where you will be able to choose your Slayer Task
    • Uber+ will be able to choose their Slayer Task at will
  • You may now receive the same Slayer assignment back-to-back if rolled.
  • Fixed a bug causing combat to fail unexpectedly with casting spells within a duel.
  • Fixed a chat bug when combining an Ava's assembler with a Completionist cape.
  • Logic handler will now work as expected when looting rewards chest in Olm chamber.
  • Slayer pet and Slayer capes now gives a 10% boost each (stacking) to receive your previously assigned Slayer assignment when receiving a new task.
  • Reset movement queue when hopping stones.
  • Fixed the teleport radius for Wilderness Obelisks
  • Finalized Rewriting Sanctions
    • This will be highly beneficial for our Staff Team with everything we have planned, this will get rid of pesky rule-breakers!
  • Added font metric decoding.
  • Uber and Legendary donators will now receive unlimited Slayer assignment skips.
  • Fixed a logic issue when receiving a new assignment from a Slayer master.
  • Fixed Heavy Ballista price
    • 25,000 PKP
  • Blowpipe now has a 5m value
  • Rangers Tunic now has a 100k value
  • Greater Demons added to Medium Task List (Duradel), K'Ril also counts as a Greater Demon on Task
    • Added Greater Demons to ::train
  • Private storage object now works as expected.
  • Removed unnecessary delay.
    • Should resolve the AGS issues. With this we will be working with PKers to finalize every tick mechanics there is with granite maul, AGS, special attack weapons and so forth. Thank you to those who assisted us today!
  • Addressed a bug causing Olm's hands to become unattackable after respawning.
  • Fixed Warrior's Guild door logic
    • Prevent cyclops doors from using default door handler logic.
  • Fixed a bug causing drinking overloads within raids to fail.
  • Make task names plural in dialogue chats, where applicable, with Slayer masters.
  • Double-door objects will now open & close collectively.

Like I said everything moving forward is getting the server in a stable state, with Dread rewriting the entirety of pathing, Heaven rewriting Combat, Special Attacks, and Accuracy, we have so much in store. I'm tired of coming from behind, were going to be perfecting existing content, and begin moving forward into Bloodlust, and future content. I will be posting a major announcement regarding the Roadmap and Bloodlust in the next day or so.

Thanks!

 

Mod Jacmob, Heaven

Near Reality Management Team


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Unread
  (#207666)
Default Thursday 3rd June, 2021, 01:14

1st


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  (#207667)
Default Thursday 3rd June, 2021, 01:15

last


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  (#207668)
Default Thursday 3rd June, 2021, 01:21

Pog pog


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  (#207669)
Default Thursday 3rd June, 2021, 01:24

On next update, can we get Black Demons task from Duradel more frequently?


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  (#207670)
Default Thursday 3rd June, 2021, 01:26

Poggers


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  (#207672)
Default Thursday 3rd June, 2021, 01:37

good work


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  (#207674)
Default Thursday 3rd June, 2021, 01:40

wow. actual sick update


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  (#207675)
Default Thursday 3rd June, 2021, 01:40

Thank you to our development team for doing their best to provide quick and quality updates.


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  (#207676)
Default Thursday 3rd June, 2021, 02:10

nice


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